Abe San Jose III

MODELING | SURFACING | TECHNICAL

Abe is a 3D Artist from Vancouver specialized in the creation of characters, organic sculpture, and hard-surface prop assets for film & games. His primary skills within 3D artwork include character sculpture, creature anatomy, character surfacing, digital garment creation, and a motivation to further his technique in creating believable assets for film & games. Existing in his toolbelt is five years of programming experience focusing on computer hardware and software design.