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MIKHAIL EGOROV

Hard surface modeling | Texturing

Mikhail Egorov is a hard surface modeling/texture artist for VFX. His high ambition and strong motivation allow him to deliver high-quality results quickly. His inspirations come from mechanical engineering, race cars, and science fiction. Seeing how mechanisms work and function in the real world drives Mikhail’s curiosity and helps him gain a better understanding when approaching a project.